įor the first time in the series' history, the game uses 3D graphics for both battlefields and characters. There are a number of management aspects in the game, including a senate chamber in the main hub where monsters and demons from various fictional political parties vote on the underlying rules of the gameplay. There are several classes the player can build characters around. Some of the new features of the game include auto-battles and the “Demonic Intelligence” system: each character starts with a set of pre-programmed AI routines that the player can choose between, but they can also build additional routines for them from scratch or by copying an existing routine. There's a lot of focus placed on effective management of the in-depth systems that surround that combat, and individual characters can reach high levels, up to 99 999 999, and be able to perform 10 000 000 000 000 000 ( 10 quadrillion) damage in a single attack, which are much higher values compared to previous entries in the series. The game involves turn based combat on grid-based battlefields. See also: Common gameplay elements in the Disgaea series
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